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Assignment
I modeled an pit for the cargo hook. The main focus was to make the pit and highlight look good within the boat and from the dock.
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Challenge
The biggest but also the funniest challenge with this project was creating a good highlight with nice flow from all different kind of angles. But also building your own corners with blendcurves.
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Result
Im pleased with the result and I have now got a lot of knowledge about highlights and how to interpret the different shaders.
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